![]() ![]() Here is a list of items and the auras they provide.īeast Rune Word Weapon (Ber+Tir+Um+Mal+Lum) Fanaticism (Level 9)īramble Rune Word Armor (Ral+Ohm+Sur+Eth) Thorns (Level 15-21)ĭoomRune Word Weapon (Hel+Ohm+Um+Lo+Cham) Holy Freeze (Level 12) The Commandomancer uses auras activated by items that he and his mercenary wear. Please do not waste your skill points here. Important Note: The Poison Dagger Bug doesn’t work. Like Bone Wall, it is also useful for keeping you safe but will trap the enemy in a ring of bone instead of creating a wall. Bone Prison (1 or None): 1 point if you do not plan on using Marrowwalks.Cast it in front of you, and spam Corpse Explosion for easy kills. It is also useful for keeping you safe from groups of monsters. With this, I get a 930 damage absorb Bone Armor. Bone Wall (1+): I chose to max this skill and use Marrowwalks for the synergy bonus.Good for keeping you alive when up against melee monsters. Bone Armor (1+): Absorbs physical damage.If you aren’t satisfied with the radius of the explosion after +Skills feel free to place more points into it. Combine this with amplify damage and you get one deadly combo. Corpse Explosion (1+): Very, very useful for killing groups of monsters.This is useful when partied with casters. I prefer using Amplify Damage, however, since the Skeleton Warriors are much more powerful. Lower Resist: Lowers enemy elemental resistance, causing your Mages to do more damage.It slows targets by 50%, makes them do 50% less physical damage, and reduces their physical resistance by 50%. Decrepify: Kind of like Amplify Damage and Weaken combined.Amplify Damage: Doubles the melee damage inflicted by you, your minions, and melee party members.I will focus on a few that are more commonly used than others. The +Skills you get from items will boost these curses considerably. Increases the resistances of your minions, meaning they take less damage from elemental attacks. What Golem doesn’t want more life? One point works fine here. Iron Golem: Turn someone’s expensive item into an Iron Golem.įire Golem: Bombing from town in duel games. Only one point needed here.īlood Golem: Keep recasting it in town until the floor is covered in blood, causing 56K users to lag. It has the ability to slow enemies by a certain percentage, making it excellent against Bosses. Nicknamed “Gumby,†this guy is a great tank. I find that they wander around aimlessly too much in PvM. I only use revives as meat shields in occasional duels. ![]() Your +Skills items will allow you to revive enough monsters to keep you happy. The poison Mages prevent monsters from healing and the frost Mages slow down monsters. They don’t do that much damage and have less life than the Skeleton Warriors, but they can provide decent backup at times. This skill allows you to raise Skeletal Mages which specialize in elemental damage. These guys are incredibly strong and resilient. More points equal more damage, more attack rating, more defense, and more skeletons. This skill allows you to raise melee Skeleton Warriors – the heart of your army. Increases the damage and life of Skeleton Warriors, Skeletal Mages, and Revived. If you run out of mana while summoning your army, drink a mana potion. Vitality: All the points that don’t go into Strength and Dexterity go here.Dexterity: Enough for max block (75%) with your shield with all endgame gear on.You should hold off on the Lam Esen’s Tome Quest in Act III so that you have backup stat points. If you switch your item setup, be sure to change your Strength points accordingly so that your body does not pop if you die. Thus, you will only have to get your strength to 80 to wear the helm. You already get +20 Strength points from your gloves and your belt. Take your “heaviest†item, and subtract from it the total amount of + Strength points you get from your gear.Įxample: Your “heaviest†item is a helm that requires 100 Strength points. Strength: You want to invest a minimal amount of Strength points.It is my favorite build on Diablo II so far and I can assure you that playing this build does not become a routine like many of the other builds. This build is unique because it allows you to play as a Meleemancer and Summoner while utilizing auras found on the new Rune Word items to maximize the killing power of both you and your minions.
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